Museum
Barron's work on immersive technology in museum exhibitions
Augmented Reality Exhibition
🔗 Read The LA Times article
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The Sobibor Augmented Reality Exhibit offers an immersive educational experience featuring a virtual model of the Sobibor Death Camp, created by Thomas Blatt, a survivor of the Holocaust. The original model is on display at the Holocaust Museum LA. This virtual experience utilizes augmented reality technology to bring the model to life, engaging users in a profound, often unknown part of WW2 history.
Through the power of augmented reality, this significant artifact is featured as a 3D model with animation, interactivity and a holocap virtual guide portrayed by actor Ben Feldman. By interacting with numbered buttons within the model, users can access a wealth of information, deepening their understanding of the camp's history and the courage displayed by those who fought for their survival.
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Cyberpunk : a Mixed Reality (MR) experience for the Academy Museum
🔗 More about Cyberpunk on The Academy Museum website​
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Cyberpunk: Envisioning Possible Futures Through Cinema examines the global impact and lasting influence of the science fiction subgenre cyberpunk on cinema culture. Featuring near-future scenarios set in worlds that resemble our own, cyberpunk films juxtapose technological advances with social upheaval, ecological crisis, and urban decay.
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The Cyberpunk Mixed Reality Experience is made possible thanks to Magnopus as well as Epic Games, Metastage, and Alcon Interactive Group.
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Pictured: Recording "Blade Runner" (1982) director Ridley Scott's voice-over for a mixed reality presentation at the Academy Museum exhibit entitled "Cyberpunk: Envisioning Possible Futures Through Cinema"
